Project Joan

Original concept by Palamarchuk Mikhail

Original concept by Palamarchuk Mikhail

Zbrush HighPoly Renders

Zbrush HighPoly Renders

Break downs in Marmoset Toolbag

Costume UV's - Note that some elements in the costume are auto uv'd micro geo.

Costume UV's - Note that some elements in the costume are auto uv'd micro geo.

Project Joan was completed over 11 weeks, after returning to Gnomon School of Visual Effects for a individual class. Basing this piece on an original concept by Palamarchuk Mikhail, my goal was to add something a bit more realistic for my portfolio. With that in mind, I also set out to create a bit of a likeness sculpt in the character, so I chose actress Sophie Thatcher to model off of. Utilizing a Meta human base mesh in-order to capture some quality details during the texturing and material phases later down the road. I learned a lot during the process, which also shined a light on areas of character creation I need to improve on, but over all I would call Joan a success!

The final render includes some Megascans models, as well as unique assets created for the environment in order to capture the same feeling as the original artwork.

Date
June 25, 2026