Break downs in Marmoset Toolbag
Project Joan was completed over 11 weeks, after returning to Gnomon School of Visual Effects for a individual class. Basing this piece on an original concept by Palamarchuk Mikhail, my goal was to add something a bit more realistic for my portfolio. With that in mind, I also set out to create a bit of a likeness sculpt in the character, so I chose actress Sophie Thatcher to model off of. Utilizing a Meta human base mesh in-order to capture some quality details during the texturing and material phases later down the road. I learned a lot during the process, which also shined a light on areas of character creation I need to improve on, but over all I would call Joan a success!
The final render includes some Megascans models, as well as unique assets created for the environment in order to capture the same feeling as the original artwork.